約 4,114,716 件
https://w.atwiki.jp/r2level/pages/30.html
譜面の解説と攻略 いろんなところで糞譜面と言われています。 基本的に片手でプレイすることを知っていて譜面をつくっているのだろうか。 発狂前の超密集地帯は考える暇はなく、覚えるしかない。 発狂の譜面の間隔もピカイチで長い上下交互もあり、片手プレイヤーにはかなり厳しいだろう。 一言コメント欄 上に書くまでもない感想みたいなコメントや、上に書くほどではないかもしれない解説・攻略はこちらに書いてください 名前 コメント
https://w.atwiki.jp/yuism/pages/39.html
2nd AL「CAN T BUY MY LOVE」に収録。 LIVEに行きたいのに年末の渋谷は渋滞。 こんなにイライラしたり急いだりしたって結局どうにもならないことだってわかっていると吐き捨てる。 そんな日常を切り取ったような感じの楽曲。 lyrics/YUI music/YUI arr/northa+ ⇒Discographyに戻る 以下に表示されている広告は、当HPとは一切無関係です。
https://w.atwiki.jp/stalker_soc/pages/28.html
PDAの内容とか 当然の事ながらネタばれ注意! History of the Zone2008 April 12, 14 33 Year 2010 Year 2011 Army raid into the Zone, 2011 History of the Zone 2008 April 12, 14 33 #ref error :ご指定のページがありません。ページ名を確認して再度指定してください。 The contaminated zone was aglow with the brightest of lights, almost unbearable to the human eye. You could virtually see the clouds in the sky turning into vapor. After a moment of dead silence off there came rattling thunder, and then the earth shook. People fell to the ground, screwing up their eyes and covering their ears. Those who could still stand ran for their lives. It looked as though all the nuclear fuel buried under the Sarcophagus had suddenly exploded. The next day the army cordoned off the new Zone. The satellites helped to establish that the epicenter of the explosion was not actually in the vicinity of the NPP reactors, but about half a kilometer away. It is believed that the personnel of the station died at once, though many people still remained within the cordoned area. The rescue operation soon proved a pointless endeavor, as all the people and machinery sent deep into the area would die or malfunction immediately. A little while after the disaster, the Zone diameter hopped out by a few more kilometers. Most of the government troops guarding the border line and the research teams stationed there perished instantly. Panic stricken, people took to flight. The residents of nearby towns and villages were hastily evacuated. An enormous danger is looming over the world and we can only guess what its fullimpact may be. 注*機械翻訳どなたかあとで編集してください。←一部残ってるけどやったぜ!←やっときました 汚染地域は人間の目にはほとんど耐えられない明るさで赤く輝いた。 雲が上空で水蒸気に変化するのが観測できた。 そこでの一瞬の死んだような静寂ののちに雷鳴が響き始め、大地は揺れ動いた。 人々は目を細め、耳をふさいで大地に倒れ伏した。 まだ立っていられた人々は助かるために逃げ出した。 まるで石棺に埋蔵された核燃料が突如爆発したかのようだった。 その翌日、軍は新しくできたZoneを封鎖した。 衛星によって、爆心地は実際には原子炉近辺ではなく、 約500メートル離れた場所であることがわかった。 施設職員は一度に死亡したと信じられていたが、 多くの人々がなおも封鎖地域に取り残されていた。 そのエリア深くに派遣された全ての人員や機械は即座に死亡するか、 もしくは機能不全に陥り、救出作戦は無意味な試みであることを明らかにした。 災害の少し後、Zoneの直径は2,3km拡大した。境界線を守備していた政府の軍隊と、 そこに配置されていた調査隊は即座に死亡した。 パニックが広がり、人々は逃げ出した。隣接町村の住民達は急いで避難した。 巨大な危機が世界中を包んでいき、 我々にはその全ての影響力がどのようなものであるかを推測することしかできない。 Year 2010 Two years have passed since the disaster in the contaminated zone around Chernobyl NPP. Skyrocketing deathtoll, countless people missing, dead cattle, decaying buildings, maimed forests... Until this day scientists have no explanation as to what exactly happened in Chernobyl. Meanwhile, some inconceivable anomalies were discovered in the area, and the Zone keeps expanding. Rare expeditions encounter mutated species of animals exhibiting unbelievable abilities. 注*機械翻訳どなたかあとで編集してください。 チェルノブイリNPP周辺の汚染地域に於ける災害から2年が経過した。 急上昇し続ける死亡者数、数え切れない程の行方不明者、死んだ家畜、朽ちてゆく建物、 傷ついた森林・・・。チェルノブイリで起こったことに対して、今日まで科学者 達は正確な説明を付けられていない。一方で、いくつかの想像もつかないようなanomalyが その地域で発見され、また、Zoneは拡大し続けている。調査隊は、稀に、驚くべき 能力を見せる動物達の変異種と遭遇した。 Year 2011 Following in the tracks of those foolhardy loners who call themselves the stalkers, research expeditions are once again embarking on an in-depth study of the Zone. However, the perimeter guarded by the army has other, dangerous inhabitants now - from common poachers to the worst bandit scum. Most of the stalkers roam the Zone in search of anomalies and the so-called artifacts for which they gain quite a profit. 注*機械翻訳どなたかあとで編集してください。←やったぜ! 自らをstalkerと称する向こう見ずな一匹狼達のあとを追い、調査遠征隊は今一度Zoneの 綿密な研究に乗り出している。しかし、軍により守られた地域には、今や他の危険な住人 達-ありふれた侵入者から最低最悪の山賊まで-がいる。 Stalker達の大部分は、anomalyや、多くの富を生み出すいわゆるartifactを求めてZoneを 徘徊している。 Army raid into the Zone, 2011 #ref error :ご指定のページがありません。ページ名を確認して再度指定してください。 The army, including special forces headed by paramilitary stalker detachments, launched a massive raid deep into the Zone. Their objective was to break through to the Chernobyl NPP and wipe out the cause of anomalous fields or at least obtain first-hand information on the current state of affairs. This endeavor, involving over a complete failure. Isolated groups of survivors were forced to settle within the Zone with slender hopes of rescue. 準軍事的なストーカー部隊によって率いられた特殊部隊を含む軍隊は、ゾーン深部に大規模な侵入を開始した。 彼らの目的は、チェルノブイリ原子力発電所を突破し、異常現象地帯の原因を取り除くこと、 または少なくとも現在の事態の状況に関する情報を直接得ることだった。 この試みは、完全な失敗に終わった。 孤立した生存者たちは、救出される僅かな希望を持ってゾーン内に留まらざるをえなかった。
https://w.atwiki.jp/metroiddread/pages/16.html
Category any% 100% 0% Allboss min legacy MS% Description any% It doesn t matter what % to clear. 100% Complete the game with a 100% item collection rate. 0% Clear the game while maintaining a 0% item collection rate. Allboss Complete the game after defeating all boss enemies. min Minimize ability to clear. Clear the game while maintaining a 0% item collection rate. legacy Clear game in older versions MS% Clear the game by following the predetermined route. All sequence breaks intended by the developer must be used, which technically means taking a detour to get some things in sooner rather than later. Early grapple beam Bomb before Clyde Flash shift before the cradle Early super missile Early cross bombs Early Gravity Suit Early Screw Attack Early space jump Early space jump Before Kraid. Flash Shift, Bomb, Grapple to get ahead of the curve. Get super missiles before droguega Crossbombs before gravity suits Before Z-57, screw Space jump before Escue And is glitchless glitch Pseudo Wave Beam Ledge Warp Water Bomb Jump Water Jumps Shine Sink Clip Melee Tutorial Camera Lock Labbing Short Boost Invincibility Axis Skew Description Pseudo Wave Beam The beam is emitted through walls. The beam is mainly effective against objects at or near the same height as the ceiling. It seems that "terrain" and "breakable terrain" are handled differently; if the beam hits the border between the two, it is considered to have hit a wall and the beam disappears. In RTA, this is often used in the first two locations, but it can be used in other places as well. Depending on the location, the direction to aim at and the grace time will vary. Ledge Warp This technique warps to the morphed position. The morphed position is saved until the morph is released. To be precise, this is a one-frame move that requires morphing two frames before the cliff-climbing motion begins. If the input is one frame late, Samus jumps high, and if it is later, she slides. If the timing is correct, the thumbs will bounce a little higher. Water Bomb Jump A technique for climbing cliffs at heights that are normally unreachable. Used to acquire ice missiles without taking spin boosts or taking minor shortcuts. Water Jumps The space jump before acquiring the Gravity suit cannot rise above the initial jump altitude when used underwater. However, near the surface of the water, it is possible to gain altitude by jumping at a specific depth. The first jump must be made from a cliff or from the ground. The trick is to jump at a slightly sunken position, not just above the water s surface. If you sink to a certain depth, you will not be able to resurface. It is a good idea to start over. It is used for early screw attack. Shine Sink Clip A technique to get through a floor one square thick. If the player only slides or tries to pass through a floor thicker than two squares, he will be buried in the terrain and die. It appears that the grappling beam is used to avoid the death penalty. If the grappling beam is released early, for example, by hitting a wall, the grappling beam will be released and the victim will be buried and die. When the grappling beam finishes, the morph is automatically activated. In RTA, it was used to get through the floor with Catalyst to get a screw attack early, but was eliminated by the fixed camera. ...but it is used frequently for shortening details. The most significant shortening is the Omega Cannon take-out. The timing of activating Shine seems to be important, but the position of turning around from sliding and the distance from the wall are sometimes important. If you are in the right position, you can easily sink even if you activate it early. Melee Tutorial Camera Lock Labbing A glitch that takes advantage of the fact that the melee counter tutorial is completed only after including the corrupted emmies. For some reason, loading the Colpius battle restores the tutorial flags. While the camera is fixed, off-screen objects are no longer loaded, allowing the user to ignore enemies, water, beam gates, destructible blocks, variable terrain, etc., and pass through them. They also do not take cold damage. The judgment of non-variable terrain always remains. Activating the standing shine spark removes the fixed camera status. Currently, no other method has been found to remove the camera fixation. Camera immobilization itself is possible without obtaining a speed booster, but since there is no way to release it, progress becomes impossible. If you activate the Shine Spark while buried in a destructible block, you will be judged to be buried in the terrain and will die. In the RTA, these characteristics are used to move around the screw attack area by relying on sound to get there early. After the tutorial flag is restored around Colpius, the flag seems to disappear if the player dies in Altaria or retries from a checkpoint. Short Boost It is possible to accumulate speed boosters at a distance where they would not normally accumulate. This is a difficult move to get used to. It is like doing a quick half-turn command in a gaming game. This allows you to get the screw attack earlier, so the camera lock has been eliminated in Any%. If you do it in a wide space with no walls, you will be in a backward motion. This happens even if you try to jump or do some other action while stopped, and also happens automatically after a certain period of time even if you do nothing. Invincibility Fixed in ver. 1.0.3 Sams literally becomes invincible. He will not be hit by enemy attacks and will not take temperature damage. He will no longer be caught by emmies. If you succeed, you will be pushed out of the gate a little, so it is easy to check if you succeeded or not. Invincibility is removed by passing through the emmy zone gate, moving to an area, or causing an event to occur. Note that shooting Godzuna s claws or Enki s shine spark will freeze Samus and make her unable to progress. While invincible, screw attacks can hit robot bird soldiers, Core X, etc. in multiple stages, so they can be defeated in an instant. The Escudo will not be multi-hit. A setup exists when triggered outside of an emmy zone that has not been destroyed. Touch the gate while it is closed, pause when it opens tilt the stick diagonally upward shift and press B and + one frame (only one frame to unpause) put the stick in neutral and unpause. Recommended if you are confident in your shifting presses. Axis Skew Samus may face this side of the screen; it was useful in the RTA, inside the purple emmy zone. Even now it is sometimes used at 100% to stabilize. If you are using emmies, use the invincibility bug and melee while turning around and overlapping with the emmies. The conditions are that the melee must be performed on the third frame after Samus turns around, and that Emmy s head and Samus must be in close proximity. The accuracy of the maneuver is about 1 frame of grace and 4 frames of timing? The frontal state is maintained by vertical jumps and various attacks. It is released by spin jumps, morphs, etc. In the front-facing state, beams fly forward and missiles remain stagnant in place. If you free-aim to a specific angle, you can see beams and missiles slowly moving to the left. The Omega Blaster also stays in place, as do the missiles, but the game crashes if 10 missiles are held in the screen. It is possible to accumulate a shine spark while facing forward. This was the decisive factor in making the Gravity suit skip possible.
https://w.atwiki.jp/kaeuta-matome/pages/2895.html
元ネタ:フランキー・リーとジュダス・プリーストのバラッド(原題The Ballad of Frankie Lee and Judas Priest Bob Dylan) 作:ヤジタリウス Well, thank me for changing state Though you re the best of friends So when you thank me needing more money or joy You have to think about what should have been When I please you can get unequalled I ll prompt you to train Saying, make it this far already Your loss won t be my loss Well, thank me for taking part for now And putting up with your complain But with the white lies of stupid claim Your words abstain From your pleasure but measure for being that, you know It s just your foolish period And recognize your plan must be known As what has no choice serious Well, avoid the embarrassment or something All right, I ll leave it behind But you d better worry about your excuse Which has confused titles you took Before you will compare To your something over thinking about now Can t tell me what you know Useless rooted knowledge That would be pity Being pity, would be agreed With a choice in a low voice That s what you d avoid without harmony Though you might choose it servilely I do choose what s my thing I d think of being acceptable All about deadhead beast You look like it after all Well, straight agreement trapped down Sealing something clean When trusting a grasping major Lust can be seen Saying, it s just clear and present danger Whether or not it s discussed Well, if you are There s a shallow thing you know as mode And you know your shame is least Oh, yes it is in the end You d actually live in the right You re anticipating very well In fact, you just left your thought Yes, you re the one who d be in the major As right as others Well, any surge is in the known mode Standing a chance Well, agreement you picked up It s dropped from the thing banned While it s up to your part There s a stupid list of your bound What kind of turning is coming, you would Bother yourself nonplussed It s not a reason, would you please It s not a reason, it s a shame Well, achievement you struggled At any cost you ll control Over everything which you had prayed While the option falls in the hole It s just stuck there enduring With great expertise as tight as your plan With your and everyone s pinned info And reason s place in everyone Well, understand the plan you likely agree With a social bounding keeps Informing of your truth It begins to fake your something cheap With some meaning and saying you have But in your present truth you believe That s a claim to appreciate Which is spared by needs of elimination No one tried to say anything When going smoothly without dissenting Except, of course, a little labor annoying Who cares it s bending What they worked along with Those who hit the wit perceived No matter what, blues is sheathed Keeping it usual Well, the normal waiting glory The normal waiting wrong Is simply what you should work good on Where you do just belong So when you see your behavior carrying over Something with your load You can t know anything stylized So that the claim is fixing the mode 検索タグ Bob Dylan その他ネタ フルコーラス ヤジタリウス 洋楽 メニュー 作者別リスト 元ネタ別リスト 内容別リスト フレーズ長別リスト
https://w.atwiki.jp/anime_uriage/pages/17.html
○TVアニメ本数の推移 1990年以降1990 501991 391992 621993 301994 381995 401996 461997 501998 821999 892000 642001 952002 952003 1112004 1282005 1272006 1812007 1592008 1472009 1462010 1302011 1382012 1552013 1872014 210 ○TVアニメ本数ランキング 2000年以降2014 210 2013 1872006 1812007 1592012 1552008 1472009 1462011 138 2010 1302004 1282005 1272003 1112001 952002 952000 64 ○アニメDVD・BD売り上げ一覧表まとめWikiの年別アニメDVD・BD売り上げ一覧におけるTVアニメ本数の推移※パッケージ販売(ビデオソフト化)されたTVアニメ本数2000 422001 752002 772003 932004 1202005 1042006 1492007 1262008 1362009 1192010 972011 1252012 1342013 1602014 185 ○アニメDVD・BD売り上げ一覧表まとめWikiのショートアニメランキングにおけるショートアニメ本数の推移※パッケージ販売(ビデオソフト化)されたTVアニメ本数2004 12005 12006 22007 32008 42009 32010 32011 142012 122013 262014 29 ○「アニメ産業レポート2014」 サマリーにおけるTVアニメタイトル数 2001年以降2001 167(128)2002 154(103)2003 189(123)2004 203(139)2005 208(136)2006 279(195)2007 250(159)2008 231(155)2009 218(152)2010 195(135)2011 220(164)2012 222(159)2013 271(193) ※2001年~2013年のTVアニメタイトル数は産業統計の調査・発表 | 日本動画協会の「アニメ産業レポート2014」 サマリー(PDF)より参照。 ※TVアニメタイトル数にはその年に放映されたアニメ番組、番組内アニメ、実写との合成などのアニメ番組が含まれています。 ※TVアニメタイトル数はその年の新作タイトル数と以前からの継続タイトル数を足した数字であり、括弧内の数字はその年の新作作品のタイトル数になります。
https://w.atwiki.jp/xboxonescore/pages/287.html
Ben-Hur 項目数:10 総ポイント:1000 難易度:★☆☆☆☆ 2018年3月末で配信終了 映画(2016年版)のプロモーションで海外無料配信。 全てオフラインで解除可能。 1時間弱でコンプ可能。(運が悪くても2~3時間ぐらい) Emperor's Glory以外は普通にプレイするだけで解除される。 Ben-Hur's Redemption You have won a full season of racing. 150 Falcon's Swiftness You finished a lap in under 120 seconds. 50 Falcon's Ascension You finished a lap in under 60 seconds. 75 Spoils of the Victor You destroyed an enemy chariot. 50 Executioner's Touch You destroyed all enemy chariots, in a single race. 100 Emperor's Glory You destroyed all the enemy chariots, in every race of a season. 200 Mercury's Touch You finished first in a race. 100 Mercury's Gale You finished first in a race, without using a health potion. 150 Gauntlet of Might You destroyed an enemy chariot, with a whip attack. 50 Emperor's Gauntlet You destroyed 5 x enemy chariots, with whip attacks. 75 •Emperor's Glory 全3回各5体、計15体敵の乗り物を破壊して全滅勝利を達成して解除。 敵が壁に衝突等で自滅したり、敵同士が攻撃して破壊した場合は解除されないので運も必要。 乗り物を破壊すると画面下にキルカメラが表示されるが、敵同士の破壊や敵が勝手に自滅しても表示されるのであまり目安になりません。 解除のタイミングは最後のスコア画面中 倒し方は敵の乗り物より少し前に出て、敵の馬に向かってムチで攻撃するのが確実。 とはいえそれだけでは時間的に厳しく、基本的には体当たりで壁に押し付けて敵の体力を減らす作業が必須。そのまま倒してもカウントされる ただし外周の壁の出っ張り部分に押し付けて倒した場合は敵の自爆扱いになりアウト レースは第一戦が2周、第二戦が3周、最終戦は4周と各レースで周回数が違う。 周回が少ない第一戦では1周目の時点で最低3体は倒せてないと相当厳しい。 2レース目以降で自分が関わらず敵が倒された場合は自分も壁にぶつかり自滅するとやり直し可。 また1位でゴールしなければ次のレースへ進めない仕様なので、わざと負けてリトライでも問題なく実績解除できました。 スタートを押してのレースリセットだと1戦目からになるので間違えないように。 自分で倒したか微妙に感じた際は早めにやり直した方が解除されずに1からやり直すより精神的ダメージが少ない
https://w.atwiki.jp/nthyoronka/pages/10.html
金色の武器 +の武器は弾数が増えている Strieker 12 FAL(SA58 Para) PGM.338
https://w.atwiki.jp/toho_karaoke/pages/280.html
注:当ページを含めサークル別のカラオケ情報まとめページは、2013年11月末を以って全て更新終了しております こちらは、サークル「A-one」の東方ヴォーカル曲について配信中・投票中・交渉中を調査し、CD・トラック順に並べた一覧です。 (最終更新:2013年3月) 関連ページ JOY-配信曲-あ JOY-リクエスト投票曲-あ JOY-「交渉中」状態の曲-あ CD順全曲一覧 アルバム名 配信(予定) 投票中 交渉中 投票終了 トラックNo. 曲名 歌手名 備考 KARMA SCREEN ○ 02 Dive into The Sky -initialized- Nana Takahashi 03 月華の祈り ~あなた恋し 月影の桜~ Nene 04 COSMIC PRINCESS Nana Takahashi ○ 07 少女修行中... shihori ○ 08 激情 shihori POLYGON RAIN ○ 01 ToRyan-Se Shihori ○ 02 From Hell Garden AXL ○ 03 蝕む恋の行方 あき ○ 04 焔の海 Shihori 05 Princess Bridge Nene ○ 06 LAST EMOTION AXL 07 Lost the PAST 大瀬良あい ○ 08 OK!KissME! Shihori ○ 09 Jealousy misa POD JACK ○ 01 KI・Z・NA misa ○ 02 PLAY MY GAME (Men s) AXEL.K ○ 03 恋のスターライト☆デート Shihori ○ 04 Eternity Ring 朱花 ○ 05 MUTABLE STORY AXEL.K ○ 06 uso tsu ki あき ○ 07 みんなで大空マジック!! Shihori 08 Small Sweet Melancholy 大瀬良あい、ココ ○ 09 PLAY MY GAME (Lady s) Shihori △(※) 10 悠久の守人 Shihori DYSTOPIA △(※) 01 Only Treasure misa ○ 02 Life is Over AXEL.K ○ 03 STAR MINE 野宮あゆみ 04 Blizzard Flower 朱花 ○ 05 Cyber Rain AXEL.K ○ 06 コイアト あき △(※) 07 サンドバック・クラーケン・ビリー AXEL.K、Nimo、atsu ○ 08 Act-TWO さゆり ○ 09 冬の帰り道 Shihori ○ 10 幽幻の旅路 Shihori △(※) 11 恋のスターライト☆ユーロ Shihori PLUG IN PLUG OUT △(※) 02 Shoot the Lights Shihori 03 amazing once more なつみ 04 サクラ恋☆MoYoU♪ 朱花 ○ 05 Sacrifice AXEL.K ○ 06 Rhapsody for the bonds 杏 ○ 07 深い霧 あき 08 GOOD LUCK, BE HAPPY!! すもも TOHO EUROBEAT VOL.1 ○ 01 Blue Sky Magic Shihori ○ 02 CHINA GAL T. Stebbins ○ 03 Break the Chain lily-an ○ 04 Like a Shooting Star YUMIKO 05 Endless, Sleepless Night かにぱん。 ○ 06 恋愛☆レボリューション♪ 朱花 ○ 07 FAITHFUL HEART T. Stebbins 08 Don t Break Me Down AXEL.K Desktop Museum ○ 01 Prism Shihori ○ 02 キラリ星 あき ○ 03 Necro-Heaven Shihori 04 movin on misa ○ 05 思惑シャッフル~学園編~ Shihori、しゃばだば ○ 06 百鬼繚乱 Shihori ○ 07 あなたの町の恋花火 Shihori、三澤秋、lily-an 08 さざなみ takayuki TOHO EUROBEAT VOL.2 ○ 01 Bamboo Dance Shihori ○ 02 Right or Wrong AXEL.K、Shihori ○ 03 Men Becomes a Knight あにろく! 04 優しい嘘 GUMI 05 Friskies 朱花 ○ 06 Believe Me AXEL.K ○ 07 Come Back To Me 3L 08 Savior of the Sky T.Stebbins KOMPAKT DYSK ○ 01 Omnia eunt more modoque fluentis aquae. Shihori 03 cloudy days あき 04 Truly Shining Light YUMIKO ○ 06 絶対最⑨大戦争 Shihori ○ 07 ナナイロ Shihori TOHO EUROBEAT VOL.3 THE EMBODIMENT OF SCARLET DEVIL ○ 01 Lunatic Paradise AXEL.K 02 DAY BREAKER Shihori 03 Brave Wings あにろく!feat.魔王デビル 04 IT IS SO T.Stebbins 05 儚きは月影の如く shironegi ○ 06 Imitation XXX lily-an ○ 07 Magic Girl !! Shihori 08 Leave Me In The Dark T.Stebbins TOHO EUROBEAT VOL.4 PERFECT CHERRY BLOSSOM ○ 01 ゼンマイ恋時計(T.E.B Summer Mix) あき 02 Dreamin Girl ランコ 03 Break into the Dark あにろく! 04 Adequate Odyssey ○ 05 Bloody Night Shihori ○ 06 Anything for You (V)・∀・(V) 07 FINAL BREATH Odyssey 08 Wish Upon the Sky NAGISA ○ 09 Leave My Key 3L ○ 10 Get it Done AXEL.K 恋綴里 -こいつづり- ○ 01 キラリ星 あき 02 cloudy days あき ○ 03 蝕む恋の行方 あき ○ 04 コイアト あき 05 cheerfulness あき ○ 06 深い霧 あき 07 ゼンマイ恋時計 あき ○ 08 uso tsu ki あき 恋綴里-第二話- 02 満ち欠け あき 03 ふゆかぜ あき 05 ビターチョコレート あき 06 Splash Candy あき 07 ヒトデのカタチ あき ○ 08 きみにひらり あき THE BEST OF NON-STOP TOHO EUROBEAT 2011 ○ 01 PLAY MY GAME (Lady s) Shihori ○ 02 ゼンマイ恋時計 (T.E.B Summer Mix) あき ○ 03 Anything for You (V)・∀・(V) 04 Endless, Sleepless Night (V)・∀・(V) 05 Wanna Be My Dream Shihori ○ 06 Right or Wrong AXEL.K、Shihori 07 SPEEDY NIGHT (Queen Side) Shihori 08 Leave Me In The Dark T.Stebbins ○ 09 CHINA GAL T.Stebbins ○ 10 Bamboo Dance Shihori ○ 11 Magic Girl!! Shihori ○ 12 Men becomes a knight あにろく! 13 Brave Wings あにろく! 14 Savior of the Sky T.Stebbins ○ 15 Lunatic Paradise AXEL.K 16 EVERYDAY EVERYNIGHT Shihori 17 Wish Upon the Sky NAGISA 18 Dreamin Girl ランコ 19 Don t Break Me Down AXEL.K ○ 20 Get it Done AXEL.K TOHO EUROBEAT VOL.5 IMPERISHABLE NIGHT 01 BURNIN BLOOD あき 02 No Routine 越田Rute隆人 03 Still in Love Akane 04 LUNATIC Odyssey 05 God Bless You!! NAGISA 06 Promise the Moonlight あき 07 月の媚薬 Cocoa 08 Let It Be Shihori ○ 09 Cage to Heart 越田Rute隆人 10 KAKEHIKI AXEL.K、NAGISA TOHO EUROBEAT VOL.6 PHANTASMAGORIA OF FLOWER VIEW ○ 01 T.E.B 越田Rute隆人 02 summer pop cider-TEB"Forsaken"Remix- あき 03 恋のasterisk Cocoa 04 flower tartan 花たん 05 Cool your Divinity NAGISA 06 Call of truth 越田Rute隆人 07 tell me Akane 08 Energy Flight 越田Rute隆人、あき 09 Flowering Fantasia AXEL.K ○ 10 THE END Mortimer The DNA Team TOHO EUROBEAT VOL.7 MOUNTAIN OF FAITH ○ 01 Darkish あき 02 REASON for RED 越田Rute隆人 03 ホワイト ドロップ Cocoa 04 Veiling Shooter 花たん 05 Rain Dance T.Stebbins 06 No Pain No Gain NAGISA 07 Love≒Gravitation Akane ○ 08 Scream out! 越田Rute隆人、あき 09 Rainy Sign あき ※配信(予定)欄が「△」の曲について 一度は配信決定したものの、その後配信手続きが進まず配信中止になった曲です。配信手続きが再開されれば、配信される可能性があります。 楽曲提供 とらのあな アルバム名 配信(予定) 投票中 交渉中 投票終了 トラックNo. 曲名 歌手名 備考 東方幻想峠最速伝説~プロジェクトDownHill Queen 01 SPEEDY NIGHT (Queen Side) Shihori ○ 13 SPEEDY NIGHT (KING Side) AXEL.K 東方SF(スクールファンタジア)~音と弾幕と学園モノ~ 07 灰色noise キンゲの人(あにろく!) ○ 12 藍色drop はにーぽけっと 上に戻る
https://w.atwiki.jp/uriage_2ch/pages/58.html
■PC-NEWS各ブランド別ポイント累計ランキング (2003年~2007年2月下旬) 1. 470,928 アリスソフト (集計対象:16本) 2. 370,293 TYPE-MOON (集計対象:2本) 3. 334,170 CIRCUS (集計対象:25本) 4. 310,258 Leaf (集計対象:9本) 5. 300,844 F C (集計対象:25本) 6. 214,745 Studio e・go! (集計対象:17本) 7. 212,513 age (集計対象:5本) 8. 207,281 戯画 (集計対象:17本) 9. 194,339 ねこねこソフト (集計対象:6本) 10 189,351 アトリエかぐや (集計対象:15本) 11 166,613 イリュージョン (集計対象:11本) 12 159,144 elf (集計対象:10本) 13 157,746 key (集計対象:3本) 14 153,391 Navel (集計対象:4本) 15 144,057 オーガスト (集計対象:4本) 16 141,541 Studio Mebius (集計対象:8本) 17 140,628 ザウス (集計対象:12本) 18 131,954 ぱじゃまソフト (集計対象:13本) 19 123,330 ニトロプラス (集計対象:8本) 20 111,096 きゃんでぃそふと (集計対象:4本) 21 110,800 CROSSNET (集計対象:7本) 22 108,136 FrontWing (集計対象:7本) 23 106,794 ういんどみる (集計対象:6本) 24 105,513 Selen (集計対象:10本) 25 096,475 Terios (集計対象:8本) 26 095,404 エウシュリー (集計対象:5本) 27 094,747 キャラメルBOX (集計対象:7本) 28 093,971 G.J? (集計対象:6本) 29 088,106 minori (集計対象:6本) 30 086,017 Purple Software (集計対象:6本) 31 085,414 Overflow (集計対象:7本) 32 079,528 ソフトハウスキャラ (集計対象:5本) 33 075,362 BISHOP (集計対象:7本) 34 073,506 CLOCKUP (集計対象:9本) 35 068,470 ルネ (集計対象:9本) 36 065,785 TinkerBell (集計対象:10本) 37 059,531 Littlewitch (集計対象:4本) 38 059,011 TEATIME (集計対象:5本) 39 058,404 HOOK (集計対象:3本) 40 057,573 UNISONSHIFT (集計対象:5本) 41 057,353 May-Be SOFT (集計対象:6本) 42 057,295 PULLTOP (集計対象:4本) 43 056,723 light (集計対象:8本) 44 054,688 あかべぇそふとつぅ (集計対象:5本) 45 053,353 Jellyfish (集計対象:1本) 46 051,633 13cm (集計対象:8本) 47 051,437 BaseSon (集計対象:3本) 48 051,191 Mink (集計対象:9本) 49 048,976 Liquid (集計対象:7本) 50 044,940 RUNE (集計対象:7本) 名前 コメント 検索